Finally!
After such a long time it feels kind of weird to say this, but version 1.0 of Frame is finally here!
First of all I want to thank everyone who bought Frame while it was still in development. I know that it is quite an ask to buy a game from a no-name dev, solely on the promise that it will be finished in the future. Your trust meant a lot and I hope that Frame will meet your expectations.
In previous dev-logs I listed all improvements in detail. However, such a list would probably be too long and boring, since this update does not contain a few big improvement, but rather thousands of small things to give Frame the finishing touch. The shadows finally work, I fixed some uv-mapping problems, avoided some unintended solutions, improved playability of some levels, revised some of the texts and much more, but the important point is that Frame is in a state that deserves to be called version 1.0.
Get Frame - Portals on Steroids
Frame - Portals on Steroids
Thinking with portals is easy. Now try thinking with frames.
Status | Released |
Author | MechanicsDriven |
Genre | Puzzle |
Tags | 3D, Abstract, DRM Free, First-Person, Gravity, mind-bending, non-eucledian, Physics, Singleplayer |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial, Textless |
More posts
- GrabApr 06, 2024
- Minor StuffFeb 02, 2024
- A Bit Of This And ThatNov 04, 2023
- Negative Scaling DLC now availableSep 06, 2023
- Another Tiny UpdateAug 06, 2023
- DLC "Frame - Negative Scaling" now in Early AccessJul 31, 2023
- A Tiny UpdateJul 27, 2023
- Le FromageApr 15, 2023
- A Few Small ThingsFeb 05, 2023
- Post-Release Update 2Jan 25, 2023
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