A Tiny Update
Frame - Portals on Steroids » Devlog
Nothing major, just these few changes:
- In addition to the next/previous weapon buttons there are also buttons to select guns directly. For the base game with three guns this isn't that important. However, it made sense to implement it for the planned DLC with four guns. So, since I implemented it anyway, there was no reason to exclude this feature.
- A change in a previous update had the effect, that spheres that can be carried did not have a perfectly round collision shape. Fixed.
- I was made aware that the solution-instructions for level "47. Infinite Translation" were unclear. So I added some explanation to make it (hopefully) easier to understand.
- Small change to level "57. Gravitational Freedom" that avoids an unsolvable state.
Files
frame-win64.zip 405 MB
Version 1.5 Jul 27, 2023
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Frame - Portals on Steroids
Thinking with portals is easy. Now try thinking with frames.
Status | Released |
Author | MechanicsDriven |
Genre | Puzzle |
Tags | 3D, Abstract, DRM Free, First-Person, Gravity, mind-bending, non-eucledian, Physics, Singleplayer |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial, Textless |
More posts
- GrabApr 06, 2024
- Minor StuffFeb 02, 2024
- A Bit Of This And ThatNov 04, 2023
- Negative Scaling DLC now availableSep 06, 2023
- Another Tiny UpdateAug 06, 2023
- DLC "Frame - Negative Scaling" now in Early AccessJul 31, 2023
- Le FromageApr 15, 2023
- A Few Small ThingsFeb 05, 2023
- Post-Release Update 2Jan 25, 2023
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