Post-Release Update 2
Frame - Portals on Steroids » Devlog
These are the changes in this update:
- The black arrows, indicating movement, look a bit different.
- The handles, indicating that an object can be grabbed, look different (and should now be easier to recognize).
- Changes to the script guiding carried objects. Prop flying should be way more difficult, now.
- Size of black arrows change size, when pointing at an object and pressing show-connection-button. Should make it easier to acknowledge their existence.
- Changed the default binding of show-connection-button from h to f. I hope this button being physically closer to the other buttons will incentivize players to spam that button more.
- Some changes to levels 21, 24, 26, 28, 29, 36 to avoid unintended solutions.
- Some changes to levels 18, 23, 28, 43, 55 to improve playability.
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Frame - Portals on Steroids
Thinking with portals is easy. Now try thinking with frames.
Status | Released |
Author | MechanicsDriven |
Genre | Puzzle |
Tags | 3D, Abstract, DRM Free, First-Person, Gravity, mind-bending, non-eucledian, Physics, Singleplayer |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial, Textless |
More posts
- GrabApr 06, 2024
- Minor StuffFeb 02, 2024
- A Bit Of This And ThatNov 04, 2023
- Negative Scaling DLC now availableSep 06, 2023
- Another Tiny UpdateAug 06, 2023
- DLC "Frame - Negative Scaling" now in Early AccessJul 31, 2023
- A Tiny UpdateJul 27, 2023
- Le FromageApr 15, 2023
- A Few Small ThingsFeb 05, 2023
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