Another Tiny Update


Only these changes:

  • minor change in level "41. Keep Things in Order". The level is basically the same, but an unsolvable state is avoided. 
  • Correction of spelling error in hints for level "39. Wanted". 
  • Complete redesign of level "23. Translate to Rotate". In the past I tried to fix the level several times. But complains about specifically this level kept popping up, which maybe means that the basis of the level is flawed. So I decided to substitute the level with something new. The new level builds on the same idea, but its layout is more concise. So I hope it will be more fun to play.
  • Curved jump that trivializes level "56. Carryable Gravity" is no longer possible. 
  • Small changes in level "59. Again, Again" and "65. Branching Paths" to clearly show that a jump that doesn't work really doesn't work.
  • Avoidance of unintended solution in level "63. Stuttering Elevator". 
  • Small change to level "62. Throw and Reach", which makes it (hopefully) a tiny bit more interesting.
  • With the change in level 62. that level uses a mechanic explained in level 64. So level "64. Glow And Behold" is moved before level "62. Throw and Reach".

Files

frame-win64.zip 405 MB
Version 1.6 Aug 06, 2023

Get Frame - Portals on Steroids

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