The Little Things
Frame - Portals on Steroids » Devlog
This update comes with one new level.
This level is build around the idea that bigger objects also move faster and this faster movement can be used to gain more height.
Besides the new level this update consists of a lot of small bug-fixes and general improvements.
- The exe has a custom icon.
- Some changes to the store-page.
- Some of the objects that previously didn't cast shadows do now cast shadows (objects consisting of several cubes and buttons).
- Shadows now smoothly fade out and in during level transitions.
- Small improvement to visual appearance of transparent fences.
- Subtle variation along tiled textures.
- The transition of the character from portable<->unportable is animated.
- Solution-videos for levels "Detouration", "Frame Down, You Up" and "Frame Down, You Up, Too"
- Increased width of buttons for choosing level (no text overflow).
- Some of the shaders are forced to be preloaded to avoid loading during playing.
- The credits look a bit more interesting.
- There was a clipping error if an object goes through a frame that is connected with itself and that object goes through another frame afterwards. Fixed.
Get Frame - Portals on Steroids
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Frame - Portals on Steroids
Thinking with portals is easy. Now try thinking with frames.
Status | Released |
Author | MechanicsDriven |
Genre | Puzzle |
Tags | 3D, Abstract, DRM Free, First-Person, Gravity, mind-bending, non-eucledian, Physics, Singleplayer |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial, Textless |
More posts
- GrabApr 06, 2024
- Minor StuffFeb 02, 2024
- A Bit Of This And ThatNov 04, 2023
- Negative Scaling DLC now availableSep 06, 2023
- Another Tiny UpdateAug 06, 2023
- DLC "Frame - Negative Scaling" now in Early AccessJul 31, 2023
- A Tiny UpdateJul 27, 2023
- Le FromageApr 15, 2023
- A Few Small ThingsFeb 05, 2023
- Post-Release Update 2Jan 25, 2023
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