Content, Content, Content
This time I concentrated on building new levels. So here are the eight new levels:
The continuously moving platforms were introduced and then not really used, so I made a level using that mechanic in an interesting way.
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Frames can have any size, so here is a level making use of that.
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Movement is relative with frames. Here the idea is explored that fixed objects can serve as a moving platform if the frame next to it moves.
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This level is a small marble maze and frames need to be used to guide the "marble".
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Valve actually planned an "adhesion gel" for Portal 2 that would have let you walk on walls and ceiling, but scrapped that because they said that it was to disorienting for the players. I certainly don't give up that fast, so here are four levels using/exploring the gravity change mechanic of Frame.
This level teaches the player that direction of gravity is a property inert to every object. Thus, objects can fall upwards.
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And here the gravity change is combined with carryable frames. Since those frames can be freely moved around the player has to think for themself how frame positioning influences gravity.
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And of course self connected frames can change gravity, too. Though self connected frames don't really do anything different, they kind of add their own layer of confusion.
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And last but not least there is a level which combines frames that change gravity with frames that do not change gravity.
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Get Frame - Portals on Steroids
Frame - Portals on Steroids
Thinking with portals is easy. Now try thinking with frames.
Status | Released |
Author | MechanicsDriven |
Genre | Puzzle |
Tags | 3D, Abstract, DRM Free, First-Person, Gravity, mind-bending, non-eucledian, Physics, Singleplayer |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial, Textless |
More posts
- GrabApr 06, 2024
- Minor StuffFeb 02, 2024
- A Bit Of This And ThatNov 04, 2023
- Negative Scaling DLC now availableSep 06, 2023
- Another Tiny UpdateAug 06, 2023
- DLC "Frame - Negative Scaling" now in Early AccessJul 31, 2023
- A Tiny UpdateJul 27, 2023
- Le FromageApr 15, 2023
- A Few Small ThingsFeb 05, 2023
- Post-Release Update 2Jan 25, 2023
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