Close To Final Version
Frame - Portals on Steroids » Devlog
With the release date getting closer this update concentrates on fixing the little things.
- cross hair is a bit wider and bigger
- cross hair scales with fov, so that it doesn't change size when changing fov
- uploaded a solution video for level "Faster, Higher"
- some parameter fiddling to fix visual glitches in "Faster, Higher"
- change to leve "Hold On" to avoid unintended solution
- fixed a possible one-frame-flicker when changing status of frame
- changed material for objects that can't go through frame to increase distinguishability from objects that can enter frames
- improved memory usage and performance of rendering of shadow texture
- hint machine, spheres, character, fences, next level button and level exit cast shadows, now
- so far the light direction changed when looking through a frame in such a way that the light direction stayed the same relative to the direction of the camera. This had the weird effect, that in some cases objects cast a shadow on one side, but are completely in the shadow when looking through a frame. So now the light direction always stays the same when shadows are enabled (for disabled shadows the old behavior is kept).
With these fixes I consider Frame to be close to its final version. Only the shadows are still glitchy and will require some work.
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Frame - Portals on Steroids
Thinking with portals is easy. Now try thinking with frames.
Status | Released |
Author | MechanicsDriven |
Genre | Puzzle |
Tags | 3D, Abstract, DRM Free, First-Person, Gravity, mind-bending, non-eucledian, Physics, Singleplayer |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial, Textless |
More posts
- GrabApr 06, 2024
- Minor StuffFeb 02, 2024
- A Bit Of This And ThatNov 04, 2023
- Negative Scaling DLC now availableSep 06, 2023
- Another Tiny UpdateAug 06, 2023
- DLC "Frame - Negative Scaling" now in Early AccessJul 31, 2023
- A Tiny UpdateJul 27, 2023
- Le FromageApr 15, 2023
- A Few Small ThingsFeb 05, 2023
- Post-Release Update 2Jan 25, 2023
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